A dependency for some graphics mods (such as VBAO). It delays the application of the game's fog so new graphical effects sit more naturally in a given scene.
AI Usage Disclaimer: I'm not a graphics programmer. I used findings from TP's Decomp and provided it to an LLM. This gave it the context to pick apart the game's rendering pipeline to carefully defer fog. Iterated on over dozens of hours of testing. Code generated by Claude.
Screenshots
Dependencies
Dusklight
v2.0.0+
Changelog
v2.0.0 10/5/2026
- Fog is now applied at the least destructive spot in the pipeline, making the final output effectively a perfect match for vanilla.
- Simplified settings
- All known visual issues at time of writing are resolved with this version. This will likely be final.
v1.0.2 9/24/2026
- Now automatically excludes Wolf Link's Senses from being deferred. Shouldn't conflict with AO.