Version history

Every release of TPTracker, newest first.

v0.4.44

Latest 10/17/2026 · 4.5 MB · 3,329 downloads
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  • Dungeon check-count panel: Added a panel on the right side of dungeon maps showing Accessible and Remaining checks across all floors. It follows the seed’s enabled checks and excludes completed, skipped, and hint-signs.
  • Use Dungeon map: Show check counts to show or hide it; your preference persists across restarts. Check Info controls remain available with the hint hidden: Separated hint rendering from map selection and removed selection behavior that could expire or be cleared by another map draw. Left-click and RT/R2 + A/Cross remain available with the hint hidden on both overworld and dungeon maps. The setting now reads Map: Show Check Info hint (visual only).
  • Added a “Show hint signs” toggle to Current Area and All Checks. Turn it off to hide hint signs from that tab’s list. Matching-check counts and pagination update accordingly.
  • Hint signs removed from map markers: Removed hint-sign markers from the in-game map and minimap, including Lake Hylia Hint Sign and Lanayru Spring Hint Sign—the latter is the sign named in your screenshot. Their optional tracker-list entries and read hints in Notes remain available.

v0.4.43

10/12/2026 · 4.4 MB · 3,180 downloads
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No changelog provided.

v0.4.42

10/9/2026 · 4.1 MB · 2,229 downloads
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  • Entrance Randomizer Support: Check accessibility now follows the seed’s randomized entrance connections, including decoupled entrances and double doors. Matching native seed data resolves ambiguous entrance names.
  • Discovered Entrances GUI: Added an Entrances tab when entrance randomization is enabled. Connections are recorded after you travel through them and saved with your game. Unexplored connections remain hidden, and decoupled directions are recorded separately.
  • Selectable inventory items: Click an item or select it with a controller to see where you obtained it. Starting inventory is identified separately, while unobtained items and remaining progressive upgrades keep their locations hidden.
  • Cleaner Check Details: Added a compact accessibility summary, relevant item counts, and an optional Show full logic button to expand detailed requirements. Fixed the color legend: Removed the garbled characters beside the green, red, amber, and gray status descriptions.
  • Lakebed Temple access fix: Corrected the small-key requirements for the Before Deku Toad Alcove Chest, including recognition of doors already unlocked and water already released.
  • Steam Controller/gyro hover fix: Map check names and available-check counts stay visible when you stop moving the stick, even when gyro continues sending mouse movement.
  • Underwater Goron marker fix: Restored the Zora’s Domain Underwater Goron check on the in-game map and minimap, and added immediate recognition of its reward collection.

v0.4.40

10/4/2026 · 3.8 MB · 3,958 downloads
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  • City in the Sky accessibility fixes: Corrected several checks that incorrectly required human and wolf abilities at the same time. The tracker now also recognizes the repaired Sky Cannon when determining access, while respecting the seed’s Sky Book settings.
  • Gerudo Desert warp fix: Enabled desert warps now correctly count as an access route when starting with portals and Shadow Crystal. The tracker honors unlocked map regions and previously discovered desert-map access instead of incorrectly requiring Auru’s Memo first.
  • Palace of Twilight accessibility fix: Corrected the Mirror Chamber warp route that could make the entire Palace appear inaccessible. Access follows the seed’s Open, Mirror Shards, Fused Shadows, or Vanilla requirements, with individual item and key requirements preserved.
  • Fyrus completion fix: Fixed the Goron Mines boss reward reappearing as available on the map after collection. The separate Heart Container check continues to track its own collection status.
  • Rutela’s Blessing fix: Removed the location-dependent behavior that could make the check appear OPEN only while in Castle Town. Accessibility now uses actual saved progression and the seed’s key settings consistently.
  • Boss and miniboss entrance markers: Corrected entrance-marker placement, including both approaches to Lakebed Temple’s Deku Toad room and the missing Dangoro reward association in Goron Mines.
  • Entrance markers cover all 15 reward-bearing boss and miniboss arenas identified in the tracker. Golden Wolf marker improvements: Moved the six stone-linked Golden Wolf markers to their corresponding Howling Stones. Map and minimap markers disappear after howling, while the tracker check remains unfinished until the actual reward is collected.
  • Optional “Check Info” hint: Added a persistent “Map: Show Check Info hint” setting. Players can hide the on-screen control hint while continuing to use the mouse and controller shortcuts.

v0.4.39

10/2/2026 · 3.8 MB · 2,498 downloads
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Added Shortcut for Instant Check Info!

  • Added the ability to open "check info" instantly from the in-game map check icons using Left-Click with mouse or RT+A with controller.
  • Temple maps included: Controller users can pan an icon beneath a small center reticle to select it. Mouse users can click the icon directly.
  • Respects your filters: Hidden, completed, skipped, and filtered-out icons cannot be selected. Markers representing several checks remain count summaries; a group with one remaining check can open that check’s details.

v0.4.37

10/1/2026 · 3.7 MB · 1,574 downloads
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Fixed Settings and Filters resetting when closing Dusklight. The mod now remembers:

  • Show Accessible Only independently for the map and minimap.
  • All marker-category filters, including Hidden Rupees and Freestanding Rupees.
  • Map and minimap visibility, plus Hide completed checks.
  • Search text and sorting preferences.
  • Separate status filters for Current Area and All Checks, including when switching between tabs

v0.4.36

9/29/2026 · 3.7 MB · 1,807 downloads
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Added Mirror Mode!

  • Fixed mirrored-map icon drift. Dusklight was mirroring the map while TPTracker’s overworld markers still used unmirrored screen positions. This could make icons move in the opposite direction from the map when panning at close zoom.
  • Applied the correction to all overworld marker types, including rupees, chests, NPC rewards, interior entrances, temple counts and regional totals.
  • Corrected cursor-label alignment so hovering selects the marker at its displayed position. Marker boundaries also follow the map’s screen position.

v0.4.35

9/29/2026 · 3.7 MB · 1,653 downloads
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No changelog provided.

v0.4.34

9/26/2026 · 3.7 MB · 2,392 downloads
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  • Initial Release